SKULL ARMCHAIR
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek
harow arcade sofa geek

ARCADE Sofa

Regular price
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Sale price
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Regular price
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Unit price
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In the early 1990s, the arcades experienced a major resurgence with the 1991 release of Capcom's Street Fighter II, which popularized competitive fighting games and revived the arcade industry to a level of popularity not seen since the days of Pac-Man, setting off a renaissance for the arcade game industry in the early 1990s. Its success led to a wave of other popular games which mostly were in the fighting genre, such as Pit-Fighter (1990) by Atari, Mortal Kombat by Midway Games, Fatal Fury: King of Fighters (1992) by SNK, Virtua Fighter (1993) by SEGA, Killer Instinct (1994) by Rare, and The King of Fighters (1994–2005) by SNK. In 1993, Electronic Games noted that when "historians look back at the world of coin-op during the early 1990s, one of the defining highlights of the video game art form will undoubtedly focus on fighting/martial arts themes" which it described as "the backbone of the industry" at the time.


Arcade Sofa

125 cm x 110 cm x 150 cm. 

55 kg.

Copper leaf.

Recycled wood, Steel & velvet.

On request, we can supply custom sizes and configurations.